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This is no where close to a complete list of equipment that is required or suggested. This list is not based around any mini boss or MvP drops.
Besides the "kawaii" headgear you have taking up almost all of your storage, these are some of the basics that are suggested to have for a Dancer.
Some of these headgear take up both the middle and lower slots.
The primary armor for Dancers is Tights , but they can also wear general purpose armors such as Mantle , Coat , or Formal Suit . Tights are suggested because of their +1 Dex, but can be replaced with other armors that Dancers can wear if needed. A Pantie can also be used as a cheap armor that can be used in combination with the Undershirt garment as a PvM gear, but serves little purpose in PvP/WoE asides from gaining extra ASPD×. Panties can be slotted using the Socket Enchant System.
Useful armor cards for a Dancer include:
There are other specific armor cards out there that are beneficial (or sometimes not beneficial depending on the situation) such as those that change the element of the player (Swordfish Card, Dokebi Card, Pasana Card, etc) and those that cause status effects to your enemies under certain conditions (Dark Frame Card, Demon Fungus Card, Brilight Card, etc.)
Mufflers are suggested because they are easily obtainable. Other options include:
Useful garment cards for a Dancer include:
There are other specific garments out there that are beneficial such as those that give resistance to certain elements (Jakk Card, Marse Card, etc).
Boots are suggested because they're the footgear with the highest defense that Dancers can wear.
The above three footgear can be substituted for other footgear such as those that gives the player more experience for killing a certain race of monsters (Am Mut Card, Mini Demon Card, etc.)
Unlike Hunters, Dancers can wear bucklers with one-handed weapons.
If the player plans to take part in PvP/WoE, they should look into obtaining a Thara Frog Card, as the 30% damage reduction makes a huge difference. There are other specific shield cards that can be beneficial to a Dancer as well, for reducing damage from monters (Penomena Card, Flame Skull Card, Teddy Bear Card, etc.)
Dancers are allowed to use shields with Whips. However they are not allowed to used shields with Bows as bows take up both the right and left hand slots.
|Amp×||Cancels active Performance Skill the caster is performing.||1||Active|
|Dance Lessons×||Increases the damage inflicted with Whip class weapons, and enhance the quality of Dance and Ensemble skills.||10||Passive|
|Dazzler×||Inflicts Stun effect on monsters and party members within caster's view by chance.||5||Active|
|Encore×||Recast the last Performance Skill that was cast at half of the SP cost.||1||Active|
|Focus Ballet×||Improves HIT× of all players within the 7x7 area of effect.||10||Active|
|Gypsy's Kiss×||Increase max SP× and SP regeneration while reducing the SP consumption of all players within the 7x7 area of effect.||10||Active|
|Hip Shaker×||Deplete SP of all targets within the 7x7 area of effect.||5||Active|
|Lady Luck×||Improves CRIT rate of all players within the 7x7 area of effect.||10||Active|
|Slinging Arrow×||Slings an arrow at an enemy with a whip.||5||Offensive|
|Slow Grace×||Decrease attack and movement speed of all enemies within the 7x7 area of effect.||10||Active|
|Acoustic Rhythm×||Create a 9x9 area that gives Fire, Water, and status effect resistance to Party Members within range.||5||Active|
|Battle Theme×||Party members within this skill's 9x9 area will have increased ATK× and DEF for the skill's duration.||5||Active|
|Classical Pluck×||Create a 9x9 area where all players and non-boss monsters cannot use skills.||1||Active|
|Down Tempo×||Reduces all DEF derived from the VIT stat to 0 for all enemies within the 9x9 area of effect.||1||Active|
|Harmonic Lick×||Provides a bonus of DEF-ignoring damage to all players within the 9x9 area of effect, as long as they're wielding level 4 weapons.||5||Supportive|
|Lullaby×||Sing a dreamy song to put enemies in a 9x9 area to sleep.||1||Active|
|Mental Sensing×||Increases the EXP earned from monsters killed in the affected 9x9 area.||5||Active|
|Power Cord×||Cast a 9x9 cell area around the casters that nullifies item costs for most skills.||1||Active|
|Skill||Description||Levels||Type||Job Level Requirement||Quest|
|Charming Wink×||Wink at a specific target, charming them for 10 seconds.||1||Active||40||Charming Wink Quest|
|Impressive Riff×||(If level 10 Slow Grace× is learned) Increases ASPD of all players in the 7x7 area of effect.||10||Active|
|Magic Strings×||(If level 10 Lady Luck× is learned) Reduces Cast Time× and Cast Delay× of skills used inside the 7x7 area of effect.||10||Active|
|Perfect Tablature×||(If level 10 Focus Ballet× is learned) Raises Flee× Rate and Perfect Dodge× of all players in the 7x7 area of effect.||10||Active|
|Song of Lutie×||(If level 10 Gypsy's Kiss× is learned) Increases the the Max HP× of all players in the area of effect.||10||Active|
|Ragnarok×||Randomly casts spells in the area of effect for 60 seconds.||Unknown||Offensive|