Requirements
Base Level:
Item(s) (Consumed): 10 Research Chart (Option 2)
Energy Fragment x 50 Costume, x70 or x100 for Old Headgear
Zeny: 100,000z (Option 1)
150,000z (Option 3)
2,000,000z (Option 4 Recommended for Safety)

Rewards
Item(s): Costume or Old Headgears
see below



+ ← クリックで目次を開く



Entering the Tomb of Honor


There are multiple ways to enter the Tomb of Honor.

1. You must first enter the Lighthalzen Slums via talking to Guard
lighthalzen267200
. It's best to complete the Friendship Quest for easier access, but can pass him by spam-talking him when the city is not on 'high alert'.

2. To enter the fifth floor dungeon, you can go via a few different ways:
  • Speak to Ohno Tohiro
    lighthalzen321218
    and choose:
    • Return to the Tomb of Honor for 100,000z.
    • Say that's too much zeny for 10 Research Charts.
  • Or speak with Lunar and choose:
    • Where all the dead man roam and pay 150,000z.
    • Only thoughts can be met for 2,000,000z
      • This option is recommended for safely speaking with the NPCs without monsters to attack you. Option 3 for 150k zeny also puts you close enough to speak to the NPC, but monsters may attack you.

Converting to Energy Fragment


List of weapons that can be exchanged for 1~3 Energy Fragment by speaking to Victimized Soul's Mind :

Weapon Obtained from
Krishna [2] Eremes Guile
Chakram [2] Osiris, Champion Chen (MVP)
Agent Katar [1] Eremes Guile, Biolab Gear Exchange×
Guillotine Katar [1] Biolab Gear Exchange
Catapult [2] Gertie, Biolab Gear Exchange
Big Crossbow [2] Cecil Damon, Biolab Gear Exchange
Creeper Bow [2] Celia Alde, Biolab Gear Exchange
Falken Blitz [2] Cecil Damon
Mystic Bow Queen Scaraba, Alphoccio (MVP), Trentini (MVP)
Vecer Axe [2] Howard Alt-Eisen
Ygnus Stale [1] Flamel (MVP), Biolab Gear Exchange
End Sektura [1] Flamel (MVP), Biolab Gear Exchange
Croce Staff [1] Margaretha Sorin
Recovery Light Margaretha Sorin, Biolab Gear Exchange
La'cryma Stick [2] Kathryne Keyron
Mental Stick [1] Celia Alde, Pom Spider
Kronos Dark Lord
Dea Staff [1] Maya
Krasnaya [3] Drake
Chrome Metal Sword Pom Spider
Two-Handed Chrome Metal Sword Queen Scaraba
Ruber [1] Seyren Windsor
Chilly Spell Book [2] Biolab Gear Exchange
Geffenia Water Book [1] Alphoccio
Black Wing [1] Gertie, Horn Scaraba
Ancient Dagger Paladin Randall (MVP), Wandering Purple Dragon
Scarletto Nail Gertie (MVP), Biolab Gear Exchange
Aztoe Nail Gertie (MVP), Biolab Gear Exchange
Krieg [3] Eddga
Weihna [2] Phreeoni
Bloody Cross Biolab Gear Exchange
Red Ether Bag [1] Flamel Emure, Rake Horn Scaraba
Erde [2] Orc Lord
Red Square Bag [2] Mistress
Imperial Spear [1] Uni-horn Scaraba
Cannon Spear [1] Randel Lawrence, Biolab Gear Exchange
Giant Lance Biolab Gear Exchange
Green Whistle [1] Antler Scaraba, Alphoccio,
Stem Whip [1] Dolomedes, Trentini
Sura's Rampage [1] Chen Lio, Angra Mantis

Note: Many of the items also come from High Weapon Box, but are not listed in the table above.
Note: https://docs.google.com/spreadsheets/d/1LZvTqDau90tsrDKxSAHWlMLZ2oIHdeRifk-wk0zrViw/edit has an alternative way to look at this information.

Obtaining Costume Headgears


The monsters in Bio5 have a chance to drop their respective class' costume headgear. Other way is to purchase them from other players.

Creating the 'Old Nightmare' Headgears


Item Requirements:
  • Costume Third Job Hat
  • [Corresponding First Class] Soul (1 = Risky, 5 = Safe)
  • Energy Fragment x (20 = Risky, 100 = Safe)
Note: Old Nightmare Headgears are account-bound so choose which characters to create them carefully.


Old Nightmare Headgear Info*2


+ ← クリックで説明表示・以下同様
All Stats + 1, MDEF + 5
Each refine adds ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Ignition Break].
Each 2 refines increases 15% damage with [Hundred Spears].
Each 5 refines adds ASPD + 1.

Requirement:
Swordman Soul x ( 1 Risky | 5 Safe )
Costume: Rune Circlet x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1, MDEF + 5
Each refine adds MATK + 2, ATK + 4, increases the effectiveness of healing skills by 2%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Judex].
Each 2 refines increases 10% damage with [Magnus Excorcismus].

Requirement:
Acolyte Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Mitra x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1.
Each refine increases Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with [Bomb Cluster].
Each 2 refines increases 10% damage with [Warg Strike].
Each 3 refines adds Perfect Dodge + 1.

Requirement:
Archer Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Camouflage Rabbit Hood x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1.
Each refine adds ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Power Swing].
Each 2 refines increases 20% damage with [Axe Tornado].
Each 5 refines adds ASPD + 1.

Requirement:
Merchant Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Driver Band ( Red ) x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1.
Each refine adds ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 5% damage with [Arm Cannon].
Each 4 refines reduces Cool Down Time of [Self Destruction] by 10 seconds.
Each 5 refines adds ASPD + 1.

Requirement:
Merchant Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Driver Band ( Yellow ) x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1.
Each refine adds ATK + 4, MATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 25% damage with [Triangle Shot].
If refine level is +6, reduces Cool Down Time of [Masquerade - Unlucky], [Masquerade -Enervation] by 1 second.
If refine level is +8, reduces Cool Down Time of [Masquerade - Laziness], [Masquerade - Weakness] by 1 second.
If refine level is +10, reduces Cool Down Time of [Masquerade - Ignorance], [Masquerade - Gloomy] by 1 second.

Requirement:
Thief Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Shadow Handicraft x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1.
Each refine increases Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Vulcan Arrow].
Each 2 refines increases 5% damage with [Severe Rainstorm].

Requirement:
Archer Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Minstrel Song's Hat x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1.
Each refine adds ATK + 4.
Each 2 refines adds Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with [Cart Cannon].

Requirement:
Merchant Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Midas Whisper x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1, MDEF + 5
SP Recovery + 20%
Each refine adds MATK + 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 5% damage with [Soul Expansion].
Reduces Cool Down Time of [Crimson Rock] by 1 second.
Each refine reduces Cool Down Time of [Crimson Rock] by 0.1 second.

Requirement:
Mage Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Magic Stone Hat x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1.
Each refine adds ATK + 4, CRI + 2.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with [Rampage Blaster].
Each 2 refines increases 20% damage with [Lightning Ride].

Requirement:
Acolyte Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Blazing Soul x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1, MDEF+ 5
Each refine adds MATK + 1%, ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 15% damage with [Poison Buster].
Each 2 refines increases 20% damage with [Varetyr Spear].

Requirement:
Mage Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Wind Whisper x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1.
Each refine increases Long range Physical attack strength by 1%.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Vulcan Arrow].
Each 2 refines increases 5% damage with [Severe Rainstorm].

Requirement:
Archer Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Dying Swan x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1.
Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 10% damage with [Cross Impact].
Each 2 refines increases 20% damage with [Cross Ripper Slasher].

Requirement:
Thief Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Circlet of Bones x 1
Energy Fragment x ( 20 Risky | 100 Safe )

+ ...
All Stats + 1, MDEF + 5
Each refine adds ATK + 4.
Each 2 refines adds MaxHP + 1%, MaxSP + 1%.
Each 2 refines increases 20% damage with [Cannon Spear].
Each 2 refines increases 5% damage with [Overbrand].
Each 5 refines adds ASPD + 1.

Requirement:
Swordman Soul x ( 1 Risky Mode | 5 Safe Mode )
Costume: Guardian Crown x 1
Energy Fragment x ( 20 Risky | 100 Safe )


Category: Quest Window Quests



最終更新:2017年10月22日 07:17

*1 表示法の再現が厳しいので変更した

*2 表示法の再現が厳しいので変更した