Once you have researched Command (Military research tree), you can begin to build an army of peasants from the barracks tab. It costs 3 gold to create a peasant soldier.
You need to research using them them (Military research tree) and also research making their weapons (Industry research tree) or buy weapons to arm them from the market.
If successful, capturing a village allows you to take control of another players village.
To capture a village, the appropriate level of Leadership research must first be completed. Also, at least 1 or more Captains must be included in the attack.
Every building and resource in the village will be yours to own, regardless of your research/rank. Although you still need to research those buildings to build more of them. Your own research in regards to how much you can store will however still apply.
For example, if you can hold 30k Wood/Stone/Pitch/Iron and the person you are attacking can hold 50k, when you capture, your research will apply and you will only see up to 30k of each resource.
In order to be able to attempt to raze another village you need to be at the rank of Knight or above. If you raze a village you will destroy it. Razing a village is very difficult as your army needs to infiltrate the keep. Successfully razing any village will result in a large honour penalty. You cannot raze villages by sending troops from vassals villages or Parish capitals.
Pillaging is when you command your army to steal resources from another player's castle. The further in you go the riskier the pillage but the more resources you will steal, although the other player is able to change this by researching vaults.
Pillaging players lower in rank than yourself will result in an honour penalty. The amount of time the army can pillage for can be increased through research, this is located in the 'Military', 'Pillaging' section.
Ransacking will destroy a number of buildings within the village. The further in you go the riskier the attack but the more buildings you will ransack. Ransacking players lower in rank than yourself will result in an honour penalty.
This only allows the player to attack a castle and doesn't take anything or capture anything. The troops will not stop until they reach the keep or die trying.
Only successful attacks will contain information about the enemy castle. 175px|thumb|right|Cancel attack
Player to player attacks can be, but only within the first 5 minutes of sending.
Player to Enemy AI (castles, Wolves, etc) can be cancelled any time.
500 troops for a village and 600 troops for capital.
If you have a vassal you can store an army in that village allowing you to create another army. 200px|thumb|right|Disband troops
To disband troops, click on the barracks screen icon. Find the troop you wish to disband and click on the number in the top right of the troop type window. The troops must be in your barracks (not out of the village and not placed in the castle).
Your troops may be out attacking or returning from an attack in the map screen, you cannot disband troops that are away until they are in the village.
If you finish research after the army has started moving on the map, the research will not affect them. This also affects capital armies as well, when using capital town buildings.
If there is no room in the capital barracks then they will disappear. The steward of the capital can place barracks buildings in the capitals town, each barracks building allows for 25 additional troops spaces.
Some villages cannot be attacked for various reasons. If the village is in Peace Time other players will be unable to attack them. Players also cannot attack a village which has been interdicted using Monks. Members of the same House or Faction also cannot attack each other.
Yes, you can make the following defensive buildings in the Capitals, town:
If these buildings are donated to they will allow all villages within the parish to place this defense equipment.
Ballista maker's allows all villages in the parish to place up to 10 ballista in the castle screen, ballista are an excellent form of defence against catapults.
Turret maker's allows for up to 10 turrets to be placed in the castle screen for all villages in the parish. Turrets are an excellent form of defence against troops.
Tunnellors allow you to place one tunnel in your castle (outside the white line) hopefully the enemies army attacks from that side. Peasants will appear from the hole, behind the enemies army. This is great way to take out catapults.
Peasants - Cheap to produce.
Archers - Ranged weapon - Great for defence on towers etc - Not strong in hand to hand attack.
Pikemen - Low attack - High defence - Good for holding off attackers whilst the castles ranged weapons kill the troops.
Swordsmen - Good attack - Medium defence - Best for hacking through walls.
Knights - Good attack - Good defence - Only used by defenders - Vulnerable to massed archers.
Catapults - Immobile - Great for pounding down walls - Weak defence.
Captains - Good attack - Good defence - Required to capture or buy villages. Useful when tactics are researched to enable commands.
You can find reinforcements which have been sent to you from other players by clicking on the blue and white flag picture. This will change to a green and white flag which shows any available reinforcements.
Green units signify Reinforcements (from yours or another players Village/Parish) or your Liege Lord's vassal army.
Blue units signify your own troops.
Players villages can stil be attacked by Enemy Siege Camps while their village is in peace-time.